What is Psionics?
Psionics, in its simplest form, is harnessing
the power of the mind and using it to perform tasks, feats, and
awe-inspiring acts. It is the act of using the mental power innate in a
psionic character to perform actions that others deem impossible.
While all characters have the capacity to
harness this power of the mind, it is only by tapping into this
potential that psionic characters are created. A psionic character has
learned to tap into and utilize this internal energy, using it to expand
their abilities or even to learn more about themselves. Once a psionic
character has learned this pathway of psionics, it often becomes a path
they cannot help themselves from further exploring. Like a moth drawn to
a flame, so too is the mind drawn to the power of psionics once it has
learned to tap into it.
About Powers
If this is the first time you have been exposed to psionics, below is a brief introduction to how psionic powers work.
A psionic power is a one-time effect, similar
to a spell to the uninformed. Unlike spells, which are cast, psionic
powers are manifested to achieve their effect. Every psionic character
or creature has a daily supply of power points that can be used to
manifest psionic powers that the character has unlocked or discovered.
There is no limit to the number of times a psionic character can
manifest a power, but for the daily power point supply.
A power is manifested when a psionic character
pays its power point cost. Some creatures have psi-like abilities,
which allow them to automatically manifest powers without having to pay
the cost associated.
Why the Changes?
When we initially started to work on updating
the 3.5 psionic ruleset to match the rules of the Pathfinder Roleplaying
Game, it was because, while the 3.5 ruleset was by and large compatible
with the Pathfinder Roleplaying Game, those rules were no longer in
print and they were hard or expensive to acquire for new players.
Further, we recognized that there were aspects of the system that needed
to be changed. Powers where errata didn’t make sense, situations where
the rules didn’t explain what happened, combinations that could
introduce balance concerns.
As we worked to address mechanical items, we
recognized that parts of the psionic rules did not follow the same
standards that the Pathfinder Roleplaying Game did. As we updated
classes, feats, skills, and monsters to match the Pathfinder design, we
realized that this was far more than a minor update to the 3.5 psionic
system; it was a revision deserving of its own complete book.
The innate power of the mind is present within
all creatures. But it is those who choose to take levels in psionic
classes who can unlock and develop this immense power contained within.
This mental energy exists in many forms: Intelligence, Wisdom, and Charisma are direct links to the conscious mind, but the physical abilities: Strength, Dexterity, and Constitution, are also factors. Each of these component pieces is like a single facet of a greater whole.
Psionic characters do not simply tap into the
power of the mind, but the power of the mind and the body together. The
psionic classes utilize the totality of consciousness to transform
thoughts, ideas, and dreams into the real world.